The search for a cross-language programming to multiple mobile platforms is something that has long sought. Microsoft has put forward several projects to create apps converters for your Windows 10 Mobile, but only the iOS seems to succeed.
Now Intel showed a platform where users can develop their applications, generically, and in the end, export to Android or iOS. The Multi-OS engine seems to be the answer long-awaited!
the Multi-OS Engine is a platform that Intel introduced the world and that is freeing programmers difficult to know multiple programming languages for mobile devices. Based on Java allows applications to be created in a generic way and only at the end can also be converted to Swift, the new Apple programming language to create apps for iOS.
In this way, avoided the necessity of having two teams developing applications, each concentrated in a programming language or in another case, to have the same team at different times to develop, delaying the arrival of apps on the market.
Suffice the user has the Multi-OS Engine installed as a plugin on Android Studio and develop your application the way it has always done for Android. In the end, and without knowing anything about Objective C or Swift, the application will be exported and is ready to be sent to the App Store.
the Multi-OS engine benefits are great, especially for developers who do not want to master the Apple programming languages, thus having a direct way to “convert” their applications for iOS. The final code is native to both ARM processors and x86.
The Multi-OS Engine handles all the process of code creation for iOs, ensuring the exchange of the various APIs available on each operating system and necessary compatibility.
the Multi-OS Engine is now available as a trial version and those who want can use it now to convert your applications.
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